Games By Scott
website which is home to the HWF Games, Axe
Production, Hoyte Wicked Farley, and Scott
Haag home pages!
My 2nd bowling game, and my first big project
in OpenGL. All animations in here were
done in code. The pin physics are based
on those used in the original Bowling Max,
lots of random, and lots of pins sliding through
each other. This is what I was trying
to fix with Bowling Blast.
My real bowling scores have increased with
all this working on games, or is it that my
real bowling improves, so I improve my bowling
games! :)