SnackWell's 3D Backgammon Chat Room

 

Flash Chat Room Downloadable Version

 

SnackWell's 3D Backgammon

http://www.nabiscoworld.com/

Multiplayer 3D Backgammon or play against computer opponent

How To Win:

The object of the game is very simple. Once you have navigated all of your stones back to your home board you may bear them off of the board. The first player to bear all of his stones off of the board is the winner.

 

How To Play:

Single/Multiplayer Game: Before playing, you must decide which type of game you wish to play. To play against real live human beings there are two options:

 

  1. You can Join Any Open Game , which means you will be paired up randomly against another person waiting to play, but you won't be able to chat.

  2. You can Create or Join A Private Game , in which case you and a friend select a screen name and password for your private table.

 

Backgammon is a race between two groups of 15 pieces (Stones) each, moving around a track divided into 24 knife-like divisions known as points. The Backgammon layout is divided down the center by a partition, known as the bar, into an outer and inner (or home) board or table. The side nearest you is your outer and home tables, the side farther away is your opponent's outer and home tables. The arrows indicate the direction of play. Only the points count as spaces; the bar is not counted as a space when navigating the board

 

Opening Set-Up: A side starts with five stones on his 6-point, three stones on his 8-point, five stones on the opponent's 12-point, and two men, known as runners, on the opponent's 1-point. The runners will have to travel the full length of the track because of where the runners are placed at the outset of the game. It is important to remember that play proceeds in opposite directions, so that the stones can be set up in two ways.

Rolling The Dice: Each player rolls two dice on each alternating turn. You may move 1 stone the total of the dice roll, or you may split up the dice and move two different stones on any given turn. If the same number appears on both dice, known as doublets, the caster is entitled to four moves instead of two.

 

Rules: If a player manages to position two or more stones on an individual point, the player is said to now own that point. In other words that spot becomes his as long as he maintains at least two stones on it. When a point is owned, the opposing player can neither come to rest on that point nor may he touch down on it when taking the combined total of his dice. A single man on a point is called a blot. If you move a man onto an opponent's blot, or touch down on it in the process of moving the combined total of your roll, the blot is hit, removed from the board and placed on the bar.

 

A man that has been hit must re-enter in the opposing home table. A player may not make any move until such time as he has brought the man on the bar back into play. Re-entry is made on a point equivalent to the number of one of the dice rolled, providing that the opponent does not own point. If both parts of the roll can be played legally, then this must be done. In other words, a player is compelled to take his complete move if there is any way for him to do so. If he can take either of the numbers but not both he must do so.

 

Winning: Once a player has brought all his men into his home board, he can commence bearing off. Men borne off the board are not re-entered into play. The player who bears off all his men first is the winner.

 

A player may not bear off men while he has a man on the bar, or outside his home board . Thus if, in the process of bearing off, a player leaves a blot and it is hit by his opponent, he must first re-enter the man in his opponents home board, and bring it round the board into his own home board before he can continue the bearing off process. If you roll a number higher than the highest point on which you have a man, you may apply that number to your highest occupied point. Thus, if you roll 5-2 and your 5-point has already been cleared but you have men on your 4-point, you may use your 5 to remove a man from your 4-point.