How To Win:
Checkers is played between two players who alternate
moves. The player who cannot move, because he/she has
no more pieces, or because all his pieces are blocked,
loses the game.
How To Play:
The game of checkers is played on the dark squares only.
Each player starts with 12 pieces on the 12 dark squares
closest to his/her edge of the board. Red always moves
Single/Multiplayer Game: Before playing,
you must decide which type of game you wish to play.
To play against real live human beings there are two
- You can Join Any Open Game , which
means you will be paired up randomly against another
person waiting to play, but you won't be able to chat.
- You can Create or Join A Private Game ,
in which case you and a friend select a screen name
and password for your private table.
Jumping: A piece can only move to
an unoccupied square. In order to capture an opponent's
piece you must jump over it, diagonally, to the adjacent
You can only jump one piece with any given jump; however,
you may jump several pieces with a
move of several jumps. When a piece is jumped it is removed
from the board
- Move by Clicking and Dragging the
piece or by clicking near the destination point.
Rules of Jumping:
- You may not jump your own piece.
- If you are in a position to jump, you must. This
rule applies to multiple jumps as well.
- You may not jump the same piece twice in the same
- Any piece can jump a King.
Kinging: If you get any of your pieces
all the way to the far edge of the board, that piece
becomes a king, and a second checker is placed on top
of that piece. Kinged pieces have the ability to move
diagonally forward and backward. A piece that was just
Kinged cannot continue jumping pieces until the next